Building systems, breaking them, and learning how they work.
15-year-old student from Turkey with a deep curiosity for how systems work — and how they break. My days are split between studying network packets, building Unity games, and experimenting with security concepts.
I see every project as a puzzle: whether it's setting up an OS, debugging a game loop, or learning a new protocol. Hands-on tinkering is how I learn best.
Outside of tech, I enjoy 3D modelling in Blender, assembling PCs, and exploring the endless rabbit hole of cybersecurity.
Story-driven survival game built in Unity with C#. Features dynamic AI, inventory system, and atmospheric rendering.
Configured dual-boot and VM environments with Windows, Kali Linux, and Ubuntu. Documented the entire setup workflow.
Small-scale penetration testing labs, packet capture analysis, and hands-on practice with common vulnerabilities in sandboxed environments.
Self-directed study of network protocols, penetration testing basics, and system security via online labs and capture-the-flag challenges.
Building game prototypes with focus on gameplay mechanics, 3D environments, and story-driven design. Using Blender for custom assets.
Hands-on experience with PC assembly, OS installation, and troubleshooting hardware and software issues for friends and family.
Started with HTML/CSS, explored programming fundamentals, and discovered a passion for how technology works at every layer.
Got a question, project idea, or just want to connect?
I'm always open to chatting about tech, games, or security.